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Contents
0. Preface
0.1. Acknowledgments
1. Performance
1.1. A Matter of Speed
1.2. Energy Conservation
1.3. Timing
1.4. The Next Step
1.5. Two Orders of Magnitude Speedup?
2. Ruby versus C
2.1. Raw Floating Point Speed
2.2. Slooow
2.3. At Least Not Slower
2.4. Not So Quick
2.5. Wanna Bet?
2.6. Surprise
2.7. Wonderful
3. Tuning Ruby
3.1. Pairing Pairwise Calculations
3.2. A Need for Library Structure
3.3. From
Body
to
Nbody
3.4. Looping Options
3.5. The
calc
Methods
3.6. Integrators
3.7. The Leapfrog
3.8. Brevity
4. xx
4.1. Testing
4.2. Little Speedup, So Far
4.3. xxx
5. links
6. Literature References
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